Gumball Watterson Rigged Blender Freestyle(V1.0)

Recently I have been trying to incorporate 3d into the 2d realm. Experiments with 3D objects and Freestyle have led me to produce this. I’ve tried many techniques and strategies to perfect the 2d look, and have succeeded in some cases while created workarounds for others. After attempting to create Nano from the Japanese animation Nichijou in Blender, I moved onto something I thought would be comparatively easier to create: Gumball.

That show is an interesting blend of 3d and 2d art. The characters themselves most of the time never leave a sideways orientation, and appear to be 2D. The background however, is clearly 3D. Normally, that would create a clash in viewpoints, but TAWOG mixes the two dimensions perfectly. Now for the model itself. As Gumball stays in the same orientation most of the time, I thought it appropriate to simply create a 2d projection of him in a 3d space. Using bezier curves I modeled his face and body, including his clothes. His arms are the most dynamic part of his body, so I decided to model those in 3d. Although his arms are 3d, the average viewer doesn’t notice because the rest of his body is 2d. Now for animation. Gumball has a very simple rig that gives users control of his legs, arms, and facing direction. I created shape keys to flip his legs and torso according to the direction he is facing. That way, He won’t always be locked into looking to the right. His facial rig isn’t quite done yet; I haven’t created a rig for his mouth, and the rest of the rig relies on manual translation. However, as his face has almost no need to deform other than when he is shouting or smiling wide, there isn’t much of a need for a rig with deforming armatures. The outlines of his eyes, face, and other features are generated by Freestyle. There is still much to be finished/improved upon, but I’m pretty happy with what I have now.

Below is the download for the model.  Make sure you register before you download!

Download “Gumball Watterson Rigged V1.zip” Blend_86262_7ed9df0e2.zip – Downloaded 172 times – 247 KB

 

I’ll be releasing an updated version with better face rigs in a week or so, so if you want to see that I highly recommend either registering or subscribing to this website to receive updates immediately!

Happy Blending,

-Jonathan Kim

Authorjonathankim1999

I am a 17 year old Freelancer, high schooler, and 3D fanatic. He has extensive experience with 3D Graphics as well as business management and website design. He seeks to learn more about the 3D field, and to teach others what he has learned. This website, on top of being a tutorial hub and a place for people to just talk, also serves as my portfolio. Almost everything I post here is my original work. For information on commissions or anything else, please contact me here: blendermentormail@gmail.com

7 thoughts on “Gumball Watterson Rigged Blender Freestyle(V1.0)

  1. Keep in mind that this is still a work in progress. The facial as well as body rig is not quite done yet. I’m planning on uploading a second version soon. Remember to register so that you can receive an email when it comes out!

  2. Is that a render or actually taken from the show?

    • The picture shown above is a render output from the file.

      • That’s pretty good then, dude.

        • Thanks. 😀

  3. Pingback:

  4. Pingback:

Leave a Reply

%d bloggers like this: