Why I built this
I built BlenderMentor because I wanted a little help while working on my own Blender projects.
Whenever I got stuck, I'd turn to a general-purpose AI chat tool. But explaining a Blender problem wasn't always easy. I'd have to describe the object I had selected, the modifiers I was using, whether I was in Object or Edit Mode, whether my scale was applied, and sometimes even what my mesh looked like. The back and forth was tiring.
I wanted something that understood the context of my work, so I could spend less time explaining the problem and more time solving it.
I also avoided heavy computer vision systems that continuously capture the screen. They burn massive tokens, and risk privacy. Instead, BlenderMentor connects directly to Blender's Python API. It only inspects relevant scene data, and uses minimal tokens.